Final presentation of pupils outcome
Objective: To present a teamwork outcome – a story programmed in Scratch and to evaluate own product and work, what was succeeded well and what was not managed well.
Objective: To present a teamwork outcome – a story programmed in Scratch and to evaluate own product and work, what was succeeded well and what was not managed well.
Objective: Using a method of questionnaire, test and interview to find out the impact of teaching aimed to programming in Scratch on pupils thought and understanding how a computer works.
Objective: Students will record the audio for their characters/sprites in the story. They should try to replace the text bubbles with sounds in their story.
Objective: Pupils will apply modify and adapt their programs according to comments, evaluation and instructions and according som examples which their teacher prepared for them. Completion stories.
Objective: Pupils go on programming of their stories according to their script.
Objective: Pupils follow-up their first scene by changing a background (scenery) for the second scene of the story. They program a process for the second scene in accordance with a scenario of their storytelling.
Objective: Create scripts for the first scene after broadcasting and receiving a message “beginning”
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Objective: To understand basic concepts from computer programming to be able to get the drift what we do. To be able to explain and interpret a set of fundamental concepts: algorithm, program, command sequences, input, output, variable, cycle, branching and debugging.
Objective: To design and create a background for a Scene 1 of your story and sprites that perfom in the Scene 1. To think in more detail processes and sequences of events in the Scene 1.