… followed by the hunter
Objective: Practicing the use of commands for controlling the sprites in the scene – completition of the exercise.
1. To revise skills:
- to set a scene, default sprite values
- to send message and to response message
2. To complete scripts for a dog-sprite and a hunter
- “animation” – costume change while jumping
- audio recording, dog’s barking
- a hunter follows the dog
- individual teamwork aimed to complete all tasks
3. Practical exercise on/without a computer:
- ASSIGNMENT 1 – Create a folder for your own story (per team)
- ASSIGNMENT 2 – Complete the exercise with a song “A dog was jumping …” – a final version for this lesson – “The dog was jumping – 4“. You can use it as a textbook and to modify or improve
- ASSIGNMENT 3 – Develop within teamwork your own story as a set of 4 scenes – Worksheet
- text of the story, to shade the parts / scenes
- sketch, a list of names and sprites with particular scenes
- detailed description of the scene (Eg. “Little Red Riding Hood“)
Materials to download:
- Skákal pes – 4 (today’s solution)
- Skákal pes – 5 (original solution)
- Worksheet for Developing your story
- Demonstration of worksheet – Little Red Riding Hood